Worked transformer examples
This page collects short V-SwiFT transformer examples.
Activate transforms
+OpenFrame {
+TransformActivator {
Transforms: [
FrameA,
FrameB
];
}
}Add dynamic nodes
+RadialOptions {
+AttachNodeAdder {
Nodes: [
{
nodeID: radial_mount,
size: 1,
position: { x: 0.5, y: 0, z: 0 },
orientation: { x: 1, y: 0, z: 0 }
}
];
}
}Save a scalar override
+HeatShielded {
+PartScalarTransformer {
Key: maxTemp;
Value: 2200;
}
+DefaultScalarVisualizer {
Key: maxTemp;
}
}Add resource containers
+Hydrogen {
+ResourceContainerAdder {
Containers: [ /* contained resource definitions */ ];
}
}Notes
These examples are intentionally short. Use them as structure templates, then fill in the full game data objects required by your actual part and transformer choice.