Configuring Substance Painter

Configuring Substance Painter

  1. Download all files at this location: https://github.com/KSP2Redux/Redux-Modeling-Kit/tree/main/Textures/Substance%20Painter.

  2. Make sure the KSP2 Part.spt file is in your Documents/Adobe/Substance Painter/Assets/templates folder. If the templates folder doesn't exist yet, create one under Assets and drop that file in it.

  3. Use the File > Import resources... menu to bring up the Import Resources dialog and click on the Add Resource button to bring in the KSP2 Part.spsm file. Repeat this step for the KSP2 Part.spexp file. Both of these should go into your library as you're going to need them with every part you make.

  4. Use the Add Resources button to find the resource you want to import.

  5. Select the file and click the Open button.

  6. Repeat steps 4 and 5 above for as many things as you would like to import.

  7. Select the destination to import your resources to. Hint: library your_assets for these.

  8. Click Import.