Character dialog portraits
Use the exact, case-sensitive keys below when selecting a portrait in mission or tutorial dialog data. Keri portraits are used by stock character-dialog actions through ContentAddressableKey. PAIGE portraits are primarily used by tutorial message-box actions through imageKey.
Keri
Preview | Addressable key | Expression |
|---|---|---|
keri_annoyed |
| Annoyed |
keri_happy |
| Happy |
keri_joy |
| Joy |
keri_neutral |
| Neutral |
keri_shocked |
| Shocked |
keri_teaching |
| Teaching or explaining |
keri_thinking |
| Thinking |
PAIGE
Preview | Addressable key | Expression and usage |
|---|---|---|
PAIGE_emote_01_neutral_0001 |
| Neutral |
PAIGE_emote_02_happy_0001 |
| Happy |
PAIGE_emote_03_shocked_0001 |
| Shocked |
PAIGE_emote_04_teaching_a_0001 |
| Teaching, variant A |
PAIGE_emote_04_teaching_b_0001 |
| Teaching, variant B |
PAIGE_emote_04_teaching_c_0001 |
| Teaching, variant C |
PAIGE_Happy |
| Happy; exported sprite, not referenced by the stock mission/tutorial JSON |
PAIGE_joy_120 |
| Joy; legacy tutorial key includes the |
PAIGE_pleased_120 |
| Pleased; legacy tutorial key includes the |
PAIGE_shock_120 |
| Shock; legacy tutorial key includes the |